I am a graduating Computer Science major currently seeking full-time and internship opportunities that involve backend development, machine learning, AI, or game design. I have a strong foundation in programming with experience in Unity, C++, and Python. My academic projects have provided me with a solid background in algorithm design, data structures, and object-oriented programming. I am particularly interested in applying my skills in a practical setting and am eager to contribute to real-world projects. I am a quick learner, problem solver, and am ready to take on challenging tasks to further enhance my skills and experience.
Developed the player movement, player abilities, created level Midnight Munchies, building fade effects
Technologies: Unity, C#
Designed and implemented the game's mechanics and levels
Credit to others for fonts and dice assets
Technologies: Unity, C#
Developed the doors, player movement, player inventory/powerups, and the custom level mechanic and level layout
Technologies: Unity, C#